by MecosKing » Thu Apr 07, 2005 3:40 pm
Fellow formet MTG'ers--
Metagame, as i understand it (As a former MTG Ner..uh, i mean player-ya, thats what i mean) is like, something that is an innovative or new and imaginative way to deal with a common deck / card combination that is often out there. For example, if like 50% of decks out there are stasis decks, playing a janky ass card like presence of the master standard in your white weenie deck would be a metagame innovation, or if 50% of decks are burn decks, playing a couple COP reds standard would be a monster. (Pardon the antiquated examples -they are just the first that came to mind)
However, in poker there is a totally closed and comparatively very small range of cards to work with. All you have is the 13 cards and the 4 suits. There is nothing new or interesting you can pull out of your ass, to get you out of a given situation. You have two tries to catch whatever outs you have on the turn and the river, if your beat on the flop, and thats that.
I guess there are certain PLAYS that you could make that if they became commonplace, could make the game more difficult. For example, lets say that there is a player that check/raised a preflop raiser on the turn, EVERY TIME he had any sort of hand at all, i.e. top pair, open ended, flush draw, etc. Imagine how tough this could make the game, if people started doing it all the time. Or if there was a player that three bet any two cards to defend his blind, and led on any flop.
In this resepect, there can be a sort of 'metagame', consisting of plays that make players tougher, that might become more commonplace, thereby toughening up the game in general - this may result in having to work harder to find softer games. However, i dunno how many players, especially at the lower limits, really go to the trouble to study the more advanced or tricky plays.
This, combined with the fact that (a) You can have bad runs of cards for awhile, and (b) even big hands like AK or even QQ, when push comes to shove, are not that heavy of favorites against a field of beaten hands-- (i.e. if you keep on losing with good cards, its not THAT much of a statistical anomoly - of course it is more likely to win with them, but losing a lot with them is entirely possible) makes HE a game that has a whole goddam lot of variance. Take it from me, ive dumped 10k like it was pocket change over the past 2 wks, and though a couple grand most certainly couldve been saved by playing better, i was playing pretty well, all around.
I guess what i mean to say ultimately, and someone correct me if im wrong, is that alot of times, we fail to remember that the edges in HE are often small even when we get quality cards... - so its really not that hard to take a whole lot of beatings in a row...
I guess thats why they say min. 300bb in a broll is required--some say 500!
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